Resume
About Me
Hi !
I'm Shwetha Subramanian (@shworkenzy)
An aspiring UX Designer and Researcher in the early stages of her career.
​
Currently, I am seeking opportunities to be challenged in aspects of user experience which include engineering, research and design.
My main ambition is to make various aspects of technology both accessible and comfortable for all users.
​
​
Education
August 2021 to May 2023
Rochester Institute of Technology
MS - Human Computer Interaction CGPA: 3.8
July 2017 to May 2021
SRM Institute of Science and Technology
B.Tech - Computer Science Engineering CGPA: 3.4
Skills
UX Skills:
UX Design, UX Research, Content Strategy Development, User Centered Design, Interaction Design, Product Design, Motion Design, Story-boarding, Contextual Inquiry, User Personas, Usability Testing, Prototyping, Design Strategy
​
Programming Languages:
C, C++, C#, JAVA, Python, SQL, MATLAB, HTML, CSS, JAVASCRIPT
Software Tools:
​
Figma, Unity 3D, Unreal Engine 5, Spark AR, Blender, Photoshop, Illustrator, Procreate, Jira, Trello, Notion, Miro, Microsoft 365, GSuite
Soft Skills:
​
Communication, Empathy, Collaboration, Critical Thinking, Problem Solving
Others:
Photography, Digital Art, VR Art,
TECH FLEET
Project Coordinator 06/24 - Current
-
Coordinating and managing active Tech Fleet projects, assisting with project management and recruitment of team members
DEVELOP FOR GOOD
Design Manager 05/24 - Current
-
Managing a team of designers and spearheading the design work for the Joy Education Foundation AI Chatbot
ITERATE UX
Visual Designer 04/24 - Current
-
Designing digital assets, web-pages and other graphic media to improve brand identity and customer engagement.
WORLD WIDE WOMEN GROUP
Visual Brand Designer 04/24 - Current
-
Re-branding the organization’s logo & business card, visual brand guide and redesigning their website
Experience
NETELEXIR
Design Contractor 10/23 - 07/24
-
Performed prelimnary UX Research on upcoming products
-
Designed and created Graphic and Media Content
CAUSEVERSE
UX Strategist (Design and Accessibility Lead) 08/23-03/24
-
Designed user interfaces for various virtual environments with the goal of enhancing ease of use
-
Created engaging experiences and user-friendly interfaces for virtual reality projects, carefully balancing usability and encouraging a high level of engagement in VR settings
-
Improved and established design systems for maintaining consistency, efficiency and scalability of projects
ROCHESTER INSTITUTE OF TECHNOLOGY ROCHESTER, NEW YORK
Graduate Research Assistant 01/22 - 08/22
-
Worked on a project aimed at investigating the extent of accessibility features available for the Meta Quest 2 and understanding the perspectives of VR creators on the present state of inclusion and accessibility for VR experiences.
-
This was submitted as a paper for ACM's CHI 2024 and was accepted.
Research Assistant 01/22 - 08/22
-
Worked on a project that explored adaptive user interfaces for surface interactions in mixed reality (Meta Quest 2). This body of work investigated the manner in which users approach touch based gestures on surfaces while immersed in mixed reality.
-
The project secured a grant from the institution (RIT) that helped to fully fund the research.
-
The research was submitted to ACM's CHI 2022 and went through the first round of acceptance (top 48.1%).
NETELEXIR
Design Contractor 10/23 - 07/24
-
Performed prelimnary UX Research on upcoming products
-
Designed and created Graphic and Media Content